Shot Breakdown

00:00 - 00:04

  • Professional work for Fuzzy-Frog and Hugo Games. Hugo the troll promo shot for Ronaldo&Hugo:Superstar Skaters. Endless runner mobile game.
  • My contribution: Character setup using auto-rigging tools, character weighting, and keyframe animation in Lightwave 3D.
00:04 - 00:13

  • Personal work. Character models/CAT rigs, layout and keyframed animation in 3DStudio Max.
00:13 - 00:20

  • Run Cycle Animation Entry for Polycount Riot Games 2014 Art Contest. Character model/CAT rig created based on League of Legends champion Wukong. Keyframe animation in 3DStudio Max.
00:20 - 00:41

  • Professional work for Fuzzy-Frog and Hugo Games. In-game animations for Hugo the Troll character for Ronaldo&Hugo:Superstar Skaters. Endless runner mobile game.

  • My contribution: Character setup using auto-rigging tools, character weighting, keyframe animation, lighting and rendering in Lightwave 3D.

00:41 - 00:49

  • Personal work. Character model/CAT rig, keyframe character animation in 3DStudio Max.
00:49 - 00:52

  • Professional work for Fuzzy-Frog and Hugo Games. Shot from Ronaldo&Hugo:Superstar Skaters release trailer. Endless runner mobile game.
  • My contribution: Character setup using auto-rigging tools, character weighting, and keyframe animation in Lightwave 3D.

00:52 - 01:02

  • Attack Animation Entry for Polycount Riot Games 2014 Art Contest. Character model/CAT rig created based on League of Legends champion Wukong. Keyframe animation in 3DStudio Max.
01:02 - 01:15

  • Professional work for Fuzzy-Frog and Hugo Games. Shot from Ronaldo&Hugo:Superstar Skaters Japan update trailer. Endless runner mobile game.

  • My contribution: Responsible for planning and directing animation for update trailer. Created storyboard, animatic, layout and final keyframe animation in Lightwave 3D. Also responsible for Character setup using auto-rigging tools.